A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I actually read through the whole thing. It makes sense, and I guess obvious, but I think the point of what you wrote is that I should be thorough...
Ouch, hurts when you put it like that :D I am not new to C#, I am just not very smart. Okay, I think where you are getting at and I think it is...
Is it possible to store class references, either via null-coalescing operators such as object moverObject = FindObjectOfType<DebugController>()...
Thanks, helped a bunch!
Hello guys! I hope this post is okay, if not, then please delete it. I've created a new website with the purpose of showcasing the projects...