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I have some scenes marked addressable, And some scenes in build scenes list without address. can I Load both these scenes via...
I want to know if the Addressables will support AssetBundle variants or not. Because AssetBundle variants is a very convenient way to load...
I have a question about content update. Addressables choose load from remote or local automatic when you start a loading operation. This may...
Hello, I had tried to use RecyclableMemoryStream, but it seems that implement required .Net 6, How can you use this in Unity?