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yes ,you can do this. if you covert terrain to mesh,and calculate the polygon of the road,and remove the face of terrain under road,but if you...
i had confused with Offset Factor, Units in shader,now i test some scene i add ,and i found someting,maybe useful depth bias is a useful thing in...
wo also need find someting like this,but nothing found. i set sorting layer of 3d objects ,buy i found nothing happened
[ATTACH] scene use shader with tag "rendertype=opaque",the tank body material shader with tag"rendertype=tank",close replacement shader in camera....