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Is there a way to find out which rigidbody is violating this rule? I really don't mind changing to/from kinematic and changing collision detection...
Can't believe I missed that. Thanks a lot
"This will work in playmode in the editor but not in the player." I bought an asset pack, but when i try to use the prefabs in a scene I get that...
I tried many many google searches before giving up and coming here, so I hope this isn't a common question. I have an "Enemy" controlled by a...