A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Thanks!
Hi there! Can someone tell me how the execution order works in these cases: 1. 2 game objects with the Start function. Which one runs first? 2....
I just spent the entire day trying to crush this "bug". There really should be a note about this in the documentation under the setresolution and...
Problem solved! The variables in the script were overridden by the editor instance. So in the end it kept saving the blank string in the editor...
Im having trouble implementing it in my project. It gives me an error: The script must derive from MonoBehaviour. How did you use the script?...
Cool! Thanks, that should work.
Hi there It seems I hit a dead end with PlayerPrefs. You can't use predefined variables in the SetString and SetInt functions. This is quite...
Thanks, but thats not really what I wanted to know. By 3D sound I mean a sound clip that is attached to a gameobject and is played with...
Hi there Ive been looking around to find out how to play a sound that is not in 3D space. I just want to play a sound clip as an effect when a...
That makes sense. I didn't consider number conversions internally. I think I might try adding some leeway in the data comparison, like a margin...
Thanks for the replies! It seems like there are 2 functions that deal with Angle interpolation, SmoothDampAngle() and LerpAngle(). Functions...
Hi Jesse Thanks for the reply. Sorry I didn't reply, Ive been quite sick recently. Im glad that there is hope for my case (pun!)! Though, I...
Hi guys I need some help with scripting logic. Ive spent way too much time on this myself with no success. I have an object that rotates to...
Knap gedaan! Ek hou van die visuele ontwerp.
Ok here is my diagnostic. 1: Even though the image had white borders, some pixels bled when it was resized and compressed in Unity, even...
up again
up
I am also having a similar problem. It seems like the projection is scaled to the UV map of the geometry, on every object the far clip plane...
Edit: Problem solved.
Thanks Jesse. I didn't know that the Character Component was a simple component like this. I thought it was a script that came with the FPSWalker...