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I dont think you understand - Im pinning it to world - not relative to itself. Like a body in a noose. Im not looking to animate a...
Oh I got that part. I was more thinking about limiting the rotation on the hips via a targetless configurable joint on the hips. What is this...
Ultimately I did not find anyway to recreate the effect - so I used a preportinal deriviative driver. using UnityEngine; public class...
Howdy ! Im looking for PhysX advice. In the production of activeragdolls , you can pin it by the hips ( sorta the origin ) of the ragdoll by...
I downloaded unity and 2022.1.0a16 and this is what I get. 'ArticulationBody' does not contain a definition for 'GetJointExternalForces' and no...
RequestId: 1426d8f3-2e7a-4a01-adc2-a61173e155e5 ErrorPath: https://pay.unity.com/asv2/checkout?orderId=5773146813553 Code: 108 DateTime:...
Edit In short - Its been explained to me that its possible to create a "virtual force" - for instance you have foot planted; In that case it...
Hello - Im currently stabilizing a walking biped. jntControl.root.maxAngularVelocity = 0f; var uprightAngle =...
Been having problems sampling a direction(world space) and turning it into a rotation I can feed an articulate body. (stepPoint -...
Howdy guys. So I have this walking / stumbling agent :) that I want to priorities leg height ( that being flexed/outstreched leg) most of the...
Hey Thought I should update you on this. I fixed the detecting of the character by creating a reference animator with no articulate bodies. How...
I have humanoid character that mostly animated via animator - ie what I call static is just "tradtionally" animated. Like normally you have a...
Sounds like I built a giant paper weight :( I dont really know what todo to be able to interact with it when its static then. Edit I guess I...
Anyone experiance problems with hiting articulation bodies with raycast if set to immovable and using animator ? Using Unity 2021.1.16f1 (64-bit)...
well this is embarrassing. I hade the method called UpdateJoints() and for whatever reason I I typed out FixedUpdate instead. Not only that I...
I have created a small repo for the error. https://easyupload.io/wd3qz4 Im unsure what "case number" means. Edit : sorry I was scatter brained -...
just a fyi - I removed all by one joint(first r_XAxis) revolute and it still crashes when a assign to it :S what could even cause this ?
So I gave this a shot - editor is crashing when Im trying to assign a value to drive.target - Stackoverflow. I can manipulate the revolute joints...
Im trying to match an reference rig localrotations. And it works mostly fine (ARMS only , trunk of torso and legs are not handled.) but - as I...
It has been resolved ! Thanks to you namuh ! Apparently my sinewave targets became null at sometime during the simulation. I still dont know why...