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It depends on the features you need. Last versions of MRTK and UNty have added some new advances, but there is also a lot of anoying bugs. Check...
It seems to be ok, try adding some debug messages to the input event method, so that you can be sure it's being called. Also change the get...
Any update about this issue in new LTS version?
So now recommended version for developing would be 2018 instead of 2017.3 branch? In Unity main page 2018 still appear as beta version and 2017...
Will the fix also get backported to 2017.3?
Problem is still affecting, right? When is the path going to be released?
We didn't prove every sittuation with previous versions, and we haven't done it with the new ones either, but I'm pretty sure that bug keeps on...
Stability issues bug, according to bug report, is fixed in beta 2018.1, what about 2017? I´m still having stabilization issues in 2017.3.1p1 and...
You can not use the image camera of Hololens for two different purposes, in your case Vuforia and live image capturing to Device Portal. For...
The original bug code was 982876 but the supposed correcetion is 993880 so, are we talking about the same bug?
It doesn't seem to be released yet.
According to Vuforia official developers, https://developer.vuforia.com/forum/hololens/hololens-and-unity-version , the recommended version is...
You can use DatagramSocket (Windows.Networking.Sockets.DatagramSocket()) instead.
2017.2.0f3 should work for you, although it has some other bugs that could affect your project.
In Unity build settings select "Lastest installed" as SDK, but I can't ensure you that it will correct your issue as I can't replicate it.
The problem is supposed to be relationed with Unity as it dissapears with older versions, but how can we be sure it's not a MRTK issue with Unity?...
You can now vote for the issue, although it's already been aproved and will be fixed in future updates, dont know yet in which one.