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How do I duplicate water settings bettween a bunch of different scenes? I have a bunch of Unity scenes that I need to have the same ocean...
Sorry about the multiple messages, but I tested a little more and I get the same error and the same editor GUI render glitches if I just load the...
Sorry, I mistyped my Unity version. I am using Unity 2022.3.15.
I don't know if this is related to having the water system in a prefab but I am also getting this error in the console when I load a scene with...
I am also having trouble with prefabs... I am using KWS Water System (Standard Rendering). I added the water system to a prefab that I am...
Hello, does Unistorm support multiple cameras? For example multiple cameras at the same position but rotated in different directions. Currently...
Awesome! Thank you for the timely reply!
Does Enviro support multiple cameras? For example multiple cameras at the same position but rotated in different directions. Currently using...
How do I disable HDRP Lighting Box 2 in a scene? I have some scenes that I don't want to use Lighting Box in but it seems to automatically add...
I own Bolt 1 and would like to be part of the Bolt 2 beta.
I'm also still getting the "Connection is not private error" in my browser (Chrome)
@ollieblanks What about taking this approach to relink the project in the pre-export function? So I would have 4 projects created with different...
I just came across this thread two years later and I still BADLY want this feature. I think the use case of building different versions of a game...
I have a single Unity project and codebase that is using Collaborate and Cloud Build. Depending on parameters set it will build free and paid...
I posted a question before asking if there is some way to ensure that a floating object (such as a boat) never goes completely under the water's...
In my game I have boats with people on them. I'm generally happy with how the buoyancy works on the boats but I always have trouble with the...
Is it possible to see the UniStorm effects on multiple cameras? For example if I wanted to have local split screen multiplayer?
I saw in some older posts that the Unified/Android API needs to override the main activity in the Android manifest file. Is this still the case?...
I've just released my new game for Android, "WAR! Showdown". It's a fast paced RTS game that tries to simplify managing your units and resources...
Hmm... OK. So it's working for some people and not others it seems. tswalk, could you send me your log file as well?