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This is so cathartic. Feel on the verge of bursting into maniacal laughter.[ATTACH]
Yeah, I was in the middle of making the start of a tutorial series for Client Side Prediction Networking for first person shooters, was hoping to...
Good luck figuring out which installs come from a humble bundle. Jesus nobody in management at this company seems to understand anything about the...
I leave this image without comment. [ATTACH]
This is utterly unhinged?! It literally impacts almost every single mobile game developer, or any method that requires scale to make money at all....
Totally this, the tacking on of AI features that will mostly go unused by devs, and forced tooling integrations as some means of justifying this...
How do you track this without UDIDs like IDFA? That doesn't make any sense, in our analytics tools a user that doesn't opt in on iOS is seen as a...
Again here's the math for mobile: 1M users acquired through UA in a month, for the time being, we're going to assume we spent $0 getting those...
Says per game on their "news" article.
Unity loves AI, so I have a feeling this may convince them :D:D:D
In this case India is counted as an emerging market, and the prices are astronomically lower.[ATTACH] But because virtually no revenue gets made...
This really is a death sentence for mobile if this is the case, let's say we get 1M users in user acquisition past that first 1M users, 90% of...
This seems absolutely ridiculous to me, It doesn't seem to factor in mobile free-to-play at all, to the extent that it seems obviously determined...
I'd say it's worth using if you're just starting a new project (with 2021.2 when it comes out of beta), but migration isn't worth it imo. As...
The amount of URP features that you can't use just to have FFR is insane. No post processing, no camera stacking, no renderer features at all,...
Hi, I'm currently developing a game using face tracking am having an issue where my ' ARFaceAnchorRemovedEvent' isn't firing. Nothing seems to be...