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Hi! CompositeMap version 1.3 with ingame usage support just has been published on the AssetStore! You can download and try it! New version...
Processing the heap of 2D textures is very fast, but the main idea of CompositeMap is that you need to bake the texture only once during tuning...
Hi! Coming soon! CompositeMap version 1.3 with support of ingame usage and sample is commited to the AssetStore and waiting for approval now....
Hi Peter! We tried hard but we cant reproduce this bug. Changing order of layers causes no difference on Normal or Add Mode. The only thing...
gian-reto alig, Crivens, We will implement part of code for texture generation in 1-2 days and it will be available after AssertStore will approve...
Great! Peter, obviously order doesn't a matter if you are using 'Normal' mode. Top layers completely overrides channels for bottom layers. You...
Hi Ben! Yes, the CompositeMap generates one result texture. So you won't have a problem with a draw calls
Hi, ZJP! I think everything should be fine.
Okay, Peter! Let's do the following: On the import of Glossiness texture please select Texture Type 'Advanced' and select Import type 'Alpha from...
Hello, Peter! Could you provide us more information for clarifying the problem, please? What do you want to get as a result? How many textures?...
Hi again! We've made a Unity 5 support! Enjoy!
Hi KhaledM, we are going to release Unity5 support in nearest time. What about changing texture: of course, you can use our code for ingame...
Hi Teila, thank you very much for your comment! It was a problem with our website language autodetect. I've just fixed it. Now you can find...
Hi! We've made a Unity tool for texture composing by masks. It calls CompositeMap and it is accessible on the AssetStore. [MEDIA] It works...
Done! You can download MaskBaker 1.1 from our website!
Yes. You can create many textures of the object (Diffuse, Reflect, Self-illuminaton, etc), then apply all of them to the object and see the result...
Thank you! ) The number of masks is irrelevant in this case. CompositeMap just composed the texture which could be applied to the model. It works...
Hi everyone, Let me introduce you CompositeMap, the utility for fast and easy texture processing in Unity Editor. CompositeMap allows to create...