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Hey everyone, it's April already, time moves bloody fast and I know this project keeps progressing very slowly, the past 2 months were filled with...
Bonjour everyone ! I have a great news to announce first : I've recently been hired by Lukas Mühlfriedel from CryoCorp to work as a game dev on a...
Hello and a happy new year everyone !! I'm sorry, still no new demo for Purple Eye yet, but please let me assure you that I've been busy ! Here...
Some more videos to show the recently implemented mechanics ! [MEDIA] [MEDIA] [MEDIA] [MEDIA] [MEDIA] I started revisiting older levels in...
Hey guys, I'm sorry to say that progress has been slow lately due to some life issues. Nonetheless, here are a few videos as usual. Still a lot of...
Hey everyone, here are some more videos to share the project's progress ! [MEDIA] [MEDIA] [MEDIA] [MEDIA] Still a lot of grayboxing and...
Had to split this post because of the 5 media links limit ! [MEDIA] [MEDIA] [MEDIA] [MEDIA] I hope you like all this ! I've recently started...
Here's a bunch of videos showcasing newly implemented mechanics : [MEDIA] [MEDIA] [MEDIA] [MEDIA] [MEDIA]
Hello, I tried using the Toyota prefab from this Photo studio asset as a vehicle by setting it up using Realistic Car Controller, it works okay...
Purple Eye Purple Eye is a story driven action adventure game made by one person on Unity, drawing inspiration from Resident Evil and Telltale's...
Oh ok thanks, come to think I too think it's best to leave devs add this component when they need to instead of automatically adding it to every...
Hello, I used this asset with no issues about a year ago, but now am unable to simply have the Poly Few Host appear. According to the...
Wow, thank you for all these details ! I'll be sure to take the time to learn more about GitHub.
The version control package was installed in my project, however I wasn't using it (guess I really should be though). I still have an earlier...
Hello, I'm having a really big issue in my current project. In order to upgrade a too large project from 2022.1 to 2022.2 I created a new project...
Hello, I'd like to ask for some clarification about the possibility of real-time global illumination : if I understand the first post correctly,...
Hello, as it is possible to disable an entire map or an action using...
Just downgraded my 3D project to 2020.3.3f1, the highest fps is lower but so is the drop for sure, it goes from 400 to 340. So this issue existed...
Hello, about 2 years ago I made a split-screen cutscene using an animation modifying two camera's rect with no issue. However, when recreating the...
Okay, I realized what the problem was : instead of simply writing "decal.uvScale = uvScale;" I wrote decal.uvScale.Set(x, y);". This Set function...