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I'm using the timeline package to animate two objects at the same time so i can sync their positions, but can't add keyframes to the actual...
The player character is composed of multiple sprites, like rayman or those old madness animations[ATTACH] The character can dash, but is there a...
[ATTACH] i'm using that parent object because the player is scaled when flipping around, so i made the gun not be an actual child object to keep...
the player's supposed to me aiming at the mouse, but it seems the position of the player isn't updating [MEDIA] private void FixedUpdate()...