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Might be worth asking other users but I really, really hate it when the sequence editor pops up automatically upon simply selecting the sequencer...
@nachosimul I fixed the sequencer's automatic opening/closing behaviour myself for now. The changes below stop the sequencer from opening when you...
@pvloon I love it when I'm wrong... thanks for replying! I'll have to play with it again whenever the fixes make it to the asset store :) I have...
Am I right that particles can't be individually affected by light position & strength? The only effect which lights have is calculated from the...
4.2 has a lot of nice features in it, glad to see this is still being actively maintained even after these years! A few basic...
@PhilSA thanks - this pointed me in the right direction. After staring at it for a while I made one more change... I just marked all the lines I...
@PhilSA thank you so much for this asset!! I hope you do very well. I'm not sure if this could be my fault or not, but I might have a small "bug"...
@pvloon patiently and excitedly awaiting any updates or progress info you might have :)
Fantastic. Thank you for providing such great support!
One more possible very minor bug, it seems as if the auto mapper for Dual Analog Gamepad can double-map Right Shoulder 2. If I define a button...
I'm building a custom input management screen and I want to create temporary copies of controller maps which I can edit before copying them over...
I'm super excited to see if you have any luck implementing lighting into your particles. Do you know yet if it might require any odd caveats? I...
We just updated to 2017.1.1 from 5.4 and one of us is noticing intermittent freezing as well now. So far it seems like it could be related to ping...
Hi there! New CTS user :) a couple months ago there was some passing discussion about maybe trying to implement hole-cutting/transparent area...
I noticed long ago you mentioned you were thinking about adding lighting support in, although you expected it would be very difficult. Do you...
Unfortunately @Westland you didn't revive an old topic. One or two of the minor errors that @shadiradio pointed out have been fixed, but that...
Just want to bump that I'm having this problem too. If you transition into a sub-state-machine from another running state, the sub-state-machine...
I don't suppose you guys have considered producing a DLL version? Or maybe put a nested unitypackage inside of the asset store unitypackage with a...
Unfortunately there seems to be some error creep getting into the package as things change... along with Feydwin's error about the visualizer...
@chingwa thanks for the response, I'm using: Win 8 x64 Unity 5.0 RC2 Suimono 2.0.05 It seems to happen regardless of Linear/Gamma/Deferred/Forward...