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transform.LookAt(new Vector3(alvo.x, transform.position.y, alvo.z)); The new keyword means you're creating a new instance of Vector3 with the...
I'd try getting the vector that represents the line to the target and zeroing out the vertical part, so that it doesn't even try to pitch up or...
I don't know how useful it might be (very different genre), but here's how I'm currently tackling a situation where I don't want Godlike...
direction is the private variable. Direction is its public getter.
dir goes out of scope when execution leaves Start. Declare dir outside the Start function, and you can access it in ChooseBlock. Also, Direction...
I have a rather ugly C# function that determines if a turret with a limited fire arc is allowed to rotate far enough to shoot at a target. I'm...
More good stuff, thanks for the time you put into this. I've learnt a lot.
Great tutorial. The preparation you put in is obvious, and it pays off in a really easy to understand set of videos on a subject that could easily...
This is great, thanks for going the extra step to show how to implement different types of projectiles.