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I'm implementing a clone of Gwent, using mesh to display cards. I want to implement the edge glowing effect like the attachment, but do not know...
I will try;)
I wanted to make a clone of Gwent. I made the cards using UI elements, and then used render texture to render them onto the quad. Now I want the...
OK, thank you
I noticed that the collider has a little displacement when kinematic rigidbody is unchecked, can you tell me why?
I think it it caused by animator update mode, when set to normal, it works, and when set to fixed, it is buggy.
The animation seems to produce displacements that the physics engine is unaware of. I wrote a piece of code to apply reaction, and while the idle...
I tried both Kinematic and no Kinematic Rigidbodies, but they both do not work. I'm sure others have encountered the same problem, but I don’t...
[ATTACH] I download and create font, and set text settings. [ATTACH] and every thing is ok when I hit the play button. But when I exit the play...
[ATTACH] It works!!!! But so confusing o(╥﹏╥)o
Yes, it is the same uxml file, same font and same everything. Label测试demo you can try in one minute.
In all Unity 2023.2.x, Chinese character can show in UI builder. But can not show in play window.[ATTACH][ATTACH] I reported a bug and got a...
[ATTACH] Yes, I tried to create a new clean project with urp template, and it just not work
[ATTACH] After click the play() button, nothing happens. But visual effect show on play mode. [ATTACH] Also works well in inspector. [ATTACH]...
same issue on 2022.2.20f1 and visual effect graph 14.0.7
When will the dressup document be avaible?:)
OK,still waiting for you.
For the movement I tried to modify ABC_MovementController.cs and make such changes and it works ```csharp ABC_MovementController.cs...