A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
RenderTexture rt = UnityEngine.RenderTexture.active; UnityEngine.RenderTexture.active = myRenderTextureToClear; GL.Clear(true, true, Color.clear);...
I had the same problem. This workaround works for me. Vector3 axis = new Vector3(-(lastAxis.x - Input.mousePosition.x) * 0.1f, -(lastAxis.y -...