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no one have an idea ? Maybe I should have post this question in another part of the forum ?
Hi, I'm working on a project using DOTS (2D entities and Burst). Today, I updated Unity Editor to last LTS version (2021.3.14f1). I also updated...
Hi, I implemented a 2D animated sprite system using ECS / DOTS. The rendering is made in two steps : 1. Ordering the entities such a way that...
Hi. I got the same problem with Unity 2021.3.0f1. After approx 1h the game is running, I got thousands of errors : "Resource ID out of range in...
Ok. Thank you.
Hello, I made a 2D animated sprite prefab, using 2D Animation package, and IK package. I'm trying to convert this prefab into an ECS/DOTS entity....
Ok, there were several problems in my code, appart from that. Sorry for that, and thank you for your answer. If anyone is interested, I made a...
Hello, I'm using UnityWebRequestMultimedia to create audio assets (AudioSource) at runtime, loading wav files from local hard drive. Here is my...
Hi, I'm stuck with a crash for a couple of days and after spending hours on google, unity forums and so on, I don't see other solution than...
The mystery is getting thicker. It seems that the bug depends also on the orthographic size of the camera : [ATTACH] [ATTACH] These two...
Hi, I'm implementing a 2d animated sripte renderer, based ont the CodeMonkey's "100.000units animated" example : [MEDIA] I had to adapt the base...
Hi (once again) I'm trying tu use your code to generate sprites dynamcally at runtime. So, basically, my code is based on your example...
Ok I found a solution : instead od loading each sprite separately, I load the sprite sheet and i store it in a texture, then I create the sprites...
Great project ! I made it work with my own sprites, packed out from an Atlas in the Editor. But now I'm trying to adapt the SingleSpawnSprite...
Hello Wolfos, thank you for your answer. It's already turned off for each image. It's what I first wanted to do, but I never managed to generate...
Hello, I'm trying to generate a 2D tilemap. But some pixels at the borders of the tiles are not at the right location : [ATTACH] If you look...
Each monster have its own collider (CircleCollider2D) and its own RigidBody2D (which is set to Kinematic). I manage the movement of the monsters...
Hello back, I made some quick profiling, and I don't really understand the result. See attached image. I don't understand because we can see that...
I just tried playing with the collision matrix and it's working perfectly. I'm still far from the perfs I'm aiming, but I have to profile it more...
Hello, I am working on a 2D "tower defense - like" game. So I need to display a lot of sprites (monsters) on the board. But most of all, I have a...