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In Android 14, using this plugin to request android.permission.REQUEST_INSTALL_PACKAGES is no use. Maybe you should use Fragment or...
Yes, that's exactly what we did to fix the issue at the time.
Unity: 2021.3.16f1c1 Addressables:1.21.18 Bug:My scene is in Addressables Group, When my prefabs with 3d model is with "Batching Static" on,I...
This bug has existed for long time.
I also encountered this problem, is there a solution?"
My project use URP 12.1.8,Unity 2021.3.16 version, and many scenes use Lit.shader. In my build, Lit.shader occupy over 1GB ram.It is so huge. So i...
I upgrade Unity version to 2022.2.7 and Addressables version to 1.21.8, the error also has ocurred.
Unity Version: 2021.3.16f1c1 Addressables Version:1.19.19 SBP Version: 1.20.1 I use addressables build a scene with Default build script, error...
Did u solve this problem? I have the same problem.
Can you tell me how to upload the trace of painting to the server through the network and synchronize it to the drawing board of other clients in...
[ATTACH] When I use Visual Studio 2019 or Rider 2019.2 to debug Unity 2019.2.1f1, I often encounter the problem of SuspendThread loop failed. The...
You may be able to encapsulate the api of Addressables by yourself
It does not work in Unity 2019.2.1f1
Same problem.
transcode VP8
On AndroidLogCat, I see this below. Unity know app is quit but not notice OnApplicationQuit() and OnDestroy().
I am developing VR applications on oculus Quest when I press the Oculus Home button and return to Oculus Platform UI Exit Prompt,...
I want to know,too
Do u get solution?