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Ocean is organized by layers by two reasons - to minimize visual holes in geometry due to that animated meshes are not seamless; and to make...
You can try the automatic script from http://forum.unity3d.com/viewtopic.php?t=31382&highlight=foam to generate such mesh within editor.
Thanks to the all great guys created mesh generator and shaders. - It looks like that concept of ocean is not good for sailable waters. We need...
The full scene is packed at http://coal-guru.com/wp-content/uploads/2010/03/Ocean.unitypackage I use Pro version but I think it does not matter.
I'd used the 3.4 version of Ocean shader, published few posts earlier here. Added all updates and corrections, discussed in the theme. The...
That's my experiment with buoyancy script - floating object is attached to the mesh. http://coal-guru.com/wp-content/uploads/2010/03/Buoy.html
You need to assign ocean object in the buyoance script settings. Anyway, the script is far from ideal. I feel problem is connected with...
Screenshot fixed, I think. No, legs are not streight. I tried different idle poses. The same effect happens at walk, but not so clearly...
The problem looks like that - with a clear idle t-pose, if standing on the terrain, the knees are bended aside. No play with settings can help....
I think free soft Animeeple doing that...
I'm trying to develop a kind of human animation template - where I can just put in a new model prefab - and it will walk nice - using locomotion....
Братуха приезжай в Украину - ну их этих буржуев. Не пропадешь! 8))
Any news with posting of multiple webplayers with different content on one wordpress blog page?
The same for me - WASD no reaction. Arrow keys, mouse, ctrl working OK. IMAC, OSX 10.6.2, Safari 4.0.4, Web Player 2.6.1 f3 So is Snow...
Just any demo in webplayer from the net - letter keys not working 8(
I Can not get input to the game via letter keys on my iMac. Number and arrow keys just work Ok like expected.
I mean just in the settings of your light there is a choice for pixel mode - in the inspector...
I think lights must be in forced pixel mode to get shadows on joint meshes.
I'm just tried using my universal car script - as shown at http://forum.unity3d.com/viewtopic.php?t=43843 - with two wheels only - and after...
I'm trying to make an universal and simple car control script, combining the pieces, found in the forum. The idea is, that you just put into...