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Same issue for me. Selecting Internal Build instead of Gradle bypassed it for my work.
I have a question re: Unity/ARKit as someone who is not familiar w/ iOS/Swift dev at all. I need a bluetooth peripheral to work with my ARKit...
Hi, all. Been looking for support but no luck so far. Super weird problem. Using Unity 2017.3.0f3. Using DOTween (originally the free version,...
Okay, this is solved. I was using Python 3.5 and the Django test server, erroneously thinking TensorFlow only supported <= 3.5.x. When moving the...
Yeah, no luck no matter what Content-Type I try to set. I can use Postman or a simple web form to send data and image files to the Django server...
Not sure, I see similar results even excluding the file part. After sending the simplest multipart form w/ formData.Add (new...
More interesting side effects. I can now get data across the wire, but Django's request.POST and request.FILES don't populate. If I write...
Holy sh*t, it appears you're right! Disabled that option in Unity, now I can see the simple test cases coming over the line in Django! :D Now that...
I'm trying to use Unity 2017.3 to send a basic HTTP POST request from Unity scripting. I want to send an image data, which I can access in my...
I'm about to tackle a really similar problem - did you ever get this figured out? Any good resources to point to?
Well, I fumbled around and found a solution eventually. In my scene lighting settings, I changed the lightmap size from 1024 (set by default) to...
Hi, forum squad -- I'm working on an office-like maze design that just uses a very modular pattern of 5x5 unit hallways (x3.5 units tall) composed...