A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
We are using a lot of streaming textures in our game and have streamingMipmapsMemoryBudget set to 4GB. I could find nothing in the docs or forum...
Added OpenGLCore back (at bottom of list) and warning is still gone. Moved into second place and still fine.
I noticed the same warning today on 2018.1.3f1, which is also not showing the name of device type. Graphics APIs for Windows: Direct3D11...
Still flaky today. 2017.1.1p3 is hanging about 50% of the time I open a project! 5.6.3 also had an activation error when I opening it today, since...
This could be what we started seeing this afternoon. About 4 different developers all have Unity hanging after we select a project. After about 1...
And once today, but succeeded on next build.
Been getting several of these the last few days: Shader compiler: internal error compiling shader snippet type=0 platform=5: Protocol error -...
I've been creating hundreds of test multiplayer games using matchmaking the last few days without problem. Today a few people tried a build and...
I have the same errors. They happen when Stop() is called on the ParticleSystem or if I turn looping off and it ends. The Render Mode is set to...