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Thanks a bunch, that does the trick!
URP 12.1.10 Both sliders are set to the maximum but there is no difference for any configuration.
Either I have fundamental misunderstanding of how the depth based edge detection works or there is a small bug in the edge detection effect. With...
Ohh fantastic! Looking forward to trying it.
Hi there, I was wondering if it's possible to combine the depth and normal edge detection with the luminance edge detection? Currently the option...
Hmm ok, thanks for trying. I'll keep experimenting a bit and see if I can't get it to work after all. I'll write again if I find something that works.
Hmm I am assuming this visualized area should be in order. I put the Tilt Shift effect at the bottom of the list just to see if it makes a...
If it's any help here are my camera and pipeline settings
I haven't tried a build yet but it doesn't work in play mode. The depth texture was indeed disabled but it didn't make a difference. I also put...
Hi, I'm using Unity 2019.4.20f1 URP and I'm trying to use the Tilt Shift effect. It works in the Editor but I can't get it to work at runtime. I...