A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
The URP is plenty good enough for what I would want to do. It's pretty sweet! Thanks for the video.
They actually have a component for the scene called the SkyLight which can do some of what I want, but not as strong, and no specularity.
I thought I would follow up on my earlier post to talk again about how a simple light to eliminate sharpie black shadows is a simple fix, even in...
It really is fascinating to see the divergence of perspective here, still after weeks of discussion. About the pic in your post, when it says...
Honestly, until Unity tells us specifically what to expect, there is nothing left to talk about. The same questions about pricing keep coming...
Is the market share the number of engines deployed? the number of editors deployed to devs? the total gross revenue of game sales per engine? the...
They told us their plan. What else are they going to say? It's not like they have a plan B to turn to.
X@BenSimsTech suggests he could make whole sale changes pretty fast all by himself. Given the opportunity, I wonder if he would add a whole new RP...
My point was suggesting the remote possibility that Unity could no longer field a team of developers to maintain the engine and had to rely on the...
Actually, in the midst of chaos is opportunity. I would think one might find an opportunity for the Unity engine software to go open source if...
I am honestly curious. Do you think Unity now has a reputation for "potentially" infecting a computer with malware? And wouldn't that be a big...
Ahhh... First world problems....
I think this is the vision of the management and the heart of the problem when it comes to unpolished features. It works? We can make a screen...
Godot is a really nice little engine. It has a decent rendering, it works well for small single player games, and it has a tiny foot print with a...
How does one interpret these posts as anything other than Unity has no competent devs on HDRP? And if true, I wonder why that is?
You could just say HDRP has a lot of the prototype code still laying around, hasn't really been addressed by the devs.
You know this whole splash screen issue is sort of weird to me. Is it the splash screen that Unity provides that is the issue? Is the splash...
I just don't see my game dealing with a peta byte worth of data. lol...
I didn't know you had to have internet connection for Unity, I thought it was optional. I can launch it without internet just fine.
The spoiler is very interesting. I saw it and thought I need to look into this. But, then I came across this in the EULA: The Software under this...