A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi Lanre, I updated NatMic to 1.2 by deleting the previous version first. I updated my code to be up to date to the API. But NatMic doesn't work...
Hi Lanre, To answer your previous question, it was to collect the current state of the scene per frame while recording. Thank you for guiding me...
Hi Lanre, I was wondering if we can do a feature request. Will it be possible to implement a feature where when a frame has been committed using...
Hi, @Lanre I'm getting a DllNotFoundException: Natcorder error for MacOSX only. It works fine on windows, iOS, and Android. From a previous...
@Lanre I need IL2CPP for other dependencies as well. The following changes above did not change anything. I still get the Exception: No such proxy...
@Lanre If I can't create Audiorecorder, then how do I record both my ingame audio and mic audio at the same time?
Does Natmic not work well with AudioRecorder in Natcorder? I'm trying to get audio from game and also record with mic but the audio is really...
@Stephan_B
Hi, I have this really strange bug on Android. When I Build and Run my app everything works perfectly fine, but the moment I upload it to Google...
I record with audio. This is the snippet of code I'm using to record. NatCorder.StartRecording(m_container, videoFormat,...
@Lanre It does show the thread, but it doesn't occur in the audio encoding thread, it occurs in the NatCorder Video Encoding Thread....
@Lanre This crash happens after I've finish recording with Natcorder. I have crashalytics on as well which is saying the source of the crash is...
@Lanre I've attached my logcat file
@yasirkula I'm on the Google Pixel 2 and it yes I'm using the exact snippet of code shown in the example code and it doesn't work. All my saves...
Hi, On the Android... Whenever I record a video, stop it, and then start a new video (the number of times I repeat this is inconsistent, but...
@yasirkula NativeGallery.SaveImageToGallery(m_screenTexture, "AlbumName", "Img_{0}.png"); If I execute the code above, should it place an image...
Hi, I'm integrating Natcorder with Android and it seems there is about a second delay from the microphone to the video. This problem doesn't seem...
Hi, I was wondering if it is possible to lower the frame rate of the video feed that ARKit uses while also maintaining Unity's...