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Yeah, I was thinking something like that too ;) The bug report is currently in review.
I've created a simple repro project and submitted a new Bug Report with it. I'm waiting for an answer :)
Hello Martin, I have used the profile editor toggle to find out what slowing down the editor performance sometimes, and I have found an...
Hello, where are the urp and hdrp templates ? I could not see them on the store.
Oh ok :( That's what I hoped with a name like that
Is there a way to make animation loop?
oh that's really nice, but I think that you maybe missunderstood what I'm was talking about, just those little events like here :...
Yes of course, I wanna said, normally without a third party asset for helping us.
Ah Thanks! I've bought them all ;) Wait, why not using a simple SendMessage for that ? The deal is, generally we need to use AnimationEvents...
Is possible to use MasterAudio for making offline records ? Also is possible to make multi-track recording with it (not master output, but each...
Hi Rowlan! If we bought the pro, we don't have the standard mono version included too ? (so better for now to buy the standard version no ?) Also...
Hi, any news / update about that? I'm looking for buy the asset, but does it still work on recent unity version ? (It look like the last asset...
For myself, on previous version, I've made it to run at 72FPS (vsync) on oculus quest 1 but I've used a custom shader for that. (The shader...
Hi, i'm interested by your complete package but, i don't see the info anywhere... Is the materials are all PBR complete map setup?...
I've made a build on Oculus Quest and it works.:D The framerate is only 20FPS, but it's due mostly to the shader. With the shader in unlit and...
Thanks for your answers. I'll give it a try, it would be great if we could use the latest verified version of burst. (The one default used by...
Hi! I've bought your asset last week, and i have about 2 weeks now for testing with a friend on a jam. I've personally made a custom planet...
Hi, This doesn't seems to be a valid fix. Dll was not found when using all 3.0 packages. I've to revert back to earlier 2.0 version in order to...