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Kou-Yeung's solution works great without need for a paste clipboard. Simply add the WebGLSupport files to your assets and attach the script onto...
After some more research, I've realized that the browser simply won't cache a ~380MB file. However, turning off data caching in build settings...
I have carefully read through here: https://forum.unity.com/threads/webgl-settings-data-caching.322559/ It seems turning "Off" Data Caching is...
My game is running on my server and gzip is working great. Unity 2018.3.3f1 https://rpantaev.com/codecontrol2019 It is a large file (~380MB) and...