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Thanks for answering, but I already looked there. :( There's no information about the license in the Asset Store project description either. I'll...
What's the usage license for the tutorial assets? I can't find it anywhere. Thanks!
There's now an Entity Component System and C# Job system sub forum inside the forum Betas & Experimental Features. So this is a matter of days....
I would say the 2nd one is one of the best choices. I've seen components like "isPlayer", "isEnemy", "isEnabled", etc. If you have enemies that...
That's great news! I was studying your code line by line (I want to know exactly how it works in order to use it properly). There's some public...
I just submitted a new pull request that checks for the UnauthorizedAccessException when doing the Seput/Uninstall from the BrokenBricks menu. And...
Great! I didn't know that I had to activate the Visual Debugging. Now it makes sense.
The first example has something weird. Can't find the "Systems" on the Hierarchy. Has this behaviour been replaced on newer versions so the...
There's the same problem again. [ATTACH] But now I think I know why it's happening. The RotationSpeedComponent is kept, but the references to...
Hmmm... That's weird. I checked twice the pull request I made to the project before sending it. I'm going to take a look at it.
This tutorial example use to have tanks that threw dust when moving forward/backward. Now, since those changes, they only throw dust when turning:...
This is a free asset I made for displaying AdMob ads in Unity games called EasyGoogleMobileAds. With it, you can add banners (to iOS and Android...
Escribo aquí para compartir un curso gratuito que he publicado en el que enseño a hacer un videojuego 2D (tipo "Infinite Runner") en Unity para...
I don't think so. Since the Unity 2D support (in the Free version) for atlases is very limited. Ex2D is a great choice to use with Unity Free.
Ok! Thank you guys for answering! :)
Hi! I'm thinking about start recording a series of videotutorials in Spanish for Augmented reality game development using Unity and upload them...