A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I am using Unity 2021. Default render pipeline. I have been able to solve this and am writing this so that in case anyone else has the same...
Hey gang, I've been beating my head against this problem for a while now but still no luck so I'm hoping you can point me in the right direction....
wow that looks really cool, how would you convert this shader to work in Unity?
I don't plan on having my camera move, just rotate. How can I make a material that draws nothing but shadows? so I can make a box collider for...
I am stumped on a little problem and i'm certain there is an easy solution. I have a 360 panorama photo from a couple of locations I want to use...
I was getting this error. Just want to share my findings. Everything was working well on a game i had made which i come back to every now and then...
VS Pro seems to be removed from the asset store now. Anyone know what's going on with that? All I can see is regular VS
Hey gang. I know that just rotating the directional light can give a sunset appearance with a procedural skybox, but I am struggling to get...
[IMG] I am looking at reducing the time it takes for my game to load from the splash screen to the main menu. Our main menu isn't super...
Hey gang. I have some reflection probes in my open world game usually sitting over lakes and ponds. Is there a way to have them be real time...
yeah the built game is running faster than in editor. I have a lot of things connected to the quality setting, eg my vegetation, clouds in the...
ok, now this is interesting, when looking at the Rendering tab on the profiler... This is what I get from my stand alone build [ATTACH] This is...
my cpu probably has a built in gpu, but i don't think it would be performing better if it was running on that compared to my 1070. yeah I have set...
I only have 1 gpu, a 1070. and by the way my computer's fans fire up I reckon that's the one that is being used.
That was a good idea. I was not running them at the same resolution for my tests, I've now fixed that and I am testing with the same resolution...
Hey gang. I have what feels like a unique situation. my game runs faster when I play it in the editor than when I make a stand alone build. I am...
@Kojote Did you end up solving the performance problems issue you were having? I am having the same issue
This is what is in the crash report. [LicensingClient] Channel doesn't exist: "LicenseClient-David" [Licensing::Module] Successfully launched the...
I have a project that I've been working on for a while. I have been using unity 2018 for quite a while now and decided it was time to upgrade to...
Thanks for that. I'll see what I can discover.