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Hey all. My game has many different scenes and I need some of them to have unique post processing profiles. This was easy to do with the built-in...
Noted. Thanks for the advice.
I wouldn't. I said it was for testing purposes. I'm trying to learn, that's all. Anyway, thanks for the explanation.
If you have two copies of a singleton in a scene, what determines which Awake function is executed first? I have a PlayerManager and...
Ah, I see. Thanks. Edit: Never mind. Figured out the question I asked. Thanks for the help.
Thanks for the reply. How do I do it within c#, though? I need to change the text at runtime repeatedly.
Hey all. When my player character picks up an item, I want the text display for that item to be a different colour from the rest of the string....
Hi. Thanks for the answer. Much appreciated.
My player inventory is made up of 8 buttons. Is there a way for me to create one click event that can be applied to every button in that class?...
Thank you. This worked. Hugely appreciated.
Hey all, I'm having trouble setting a background image at runtime. I'm using scriptable objects with my inventory. The scriptable object has a...
I haven't changed any settings from the update. I just went from Unity 2021 to Unity 2022. Same HDRP Lit shader. Is there a more appropriate forum...
Anyone?
I upgraded from Unity 2021 to Unity 2022. This mostly went smoothly, but my player character is lit differently in Unity 2022. Here are a couple...
That's it. You nailed it. Thank you so much. I have no idea why there was a camera component on the vcam.
The issue is that the confinement doesn't seem to be working. The camera is rendering as though it isn't being confined. Although the main camera...
Yes, I have 3. All using the same bounding box. Does that affect it in some way? Here's a couple of images to illustrate what's happening. You...
I can't get the main camera associated with the virtual camera to remain within the bounding box I've set in the confiner extension. The virtual...
Edit: I've upgraded the project and got rid of the exceptions, but now all my assets are blank. The materials aren't missing. They're just being...
Hey all. Hopefully this is the correct forum. I'm having real trouble texturing side profiles of my low poly models. I'm going for a PS1-style...