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a little update : This is what I have in my viewport after successfully baking my lightmaps on 2 simple cubes : please see file 001 and this is...
Hello I just came across this post as I have the same issue happening : impossible to bake lights in prefabs. I tried the scripts that are...
Hello Everyone ! I am currently trying to bake my lights into a prefab that I am instanciating later at runtime. When I bake the lights in the...
Hello JanOtt ! No problem I sent you an email, Cheers !
Hello JanOtt ! I bought the asset last week and I am quite happy with it, however I notived few things and I wanted to have your input on this....
Thank you, I actually had to re open the sample scene to reimport all the necessary elements. Thanks
Oh I see, I think part of the issues was I moved the dungen folder into 3rd parties dedicated softwares folders. I moved it back and made the...
Hello Aegon Games ! So Yesterday I updated my project using the last version of dungen ( previous version was already installed ) And then I...
That's really cool to hear, I will try this out, thank you for the fast answer :)
Hello Aegon games :) I have a question regarding the Nav Mesh adapter. In the documentation it says that using the Unity Nav Mesh adapter is...
Hello Everyone ! I searched before about retargeting animation inside unity, and watched animation and avatar tutorials, but it seems that I...
I "figured it out", for some reason, if I stay with my camera selected in the hierarchy, it will create stutter. However, If I select nothing,...
I did try that, the issue remains the same sadly... Could it be something like VSync ? An issue related to Time.deltaTime ?
Hello guys ! I noticed something odd and I think it is related to something I have no knowledge in : VSync. I have a simple object with a...
I just did the test, it seems that it is actually Option B being in place...
It actually makes sense indeed... Well I guess option A is imo what is most likely to happen it seems more... logical ? In any way that's...
It will work indeed, but then that means I could not have proper collisions happening if I want to have some exceptions and not freezing the arrow...
Hello folks! I have an issue with a rigidbody these days, an arrow to be exact. When I shoot the arrow, I wanted it to freeze whenever it...
No problem I understand, it was mostly because it is more than just a 'cam' and 'player' script and I thought it would be clearer :P I updated...
Hello everyone ! I am having some troubles figuring out what is going on with my third person camera system. It is quite unusual since the...