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Hi, I am currently working on a 3d mobile game and intend to use texture atlases where possible. What I am struggling to work out though is...
Thanks for trying to help, but I think I am just out of my depth on this one for now. I have no code to post as I just don't know where to start....
I have spent an evening trying to see if I can get anything like this to work but I just don't have the scripting knowledge to even know where to...
Good to know that it sounds like it's possible to do. However I know nothing about scripting and don't really know where to start trying to...
Thanks for the reply. Had a play of your game and enjoyed it. Will also take a look at GetParticles() and SetParticles() I should explain a...
Is it possible to create interactive particles within Unity and if so how would I script it? What I would like to be able to do is where the...
I have a Stretched Billboard Particle effect setup where a line of particles go straight up in a regular pattern to create an animated dashed line...
Hi. I was wondering is anyone could help me work out why I get big spikes on the GPU. In the profiler about every 50th frame...
I hope someone can help me with some very basic animation. I have a crane model with a cutting blade on the end of the crane arm. I would like...
For some reason I didn't get an email saying this thread had been updated, so I missed your reply to my previous question about the skidmarks. If...
Projectors! I had a projector on my vehicle for a drop shadow and turning this off has got my fps up to over 50. I really didn't think it would...
Like chaneya, I am also having issues with performance. If I run GLES 1.1 I get at least 40 fps, but as soon as I switch to GLES 2.0 this drops...
Azert2k, You may have mentioned this already but I was wondering if it's possible to have a shadermodel 1 shader that supports 3 texture blends?...
Thanks for the reply reissgrant. I am running my scene on a Motorola Xoom tablet and just can't get the performance I am after unfortunately....
I think it may be down to how I am lighting my scene and my Rendering Path settings. I am not getting good performance on Android, 15 fps, so I...
Hey, I have just purchased Vertex Painter but have run into an issue with the shaders. I want my game to run on mobile devices so I select one...
Can anyone help with this?
A couple of quick questions that maybe someone could help me with... If I don't have a physics material assigned on my terrain collider then...
I can't get the skid marks to work. I have added the Skidmarks prefab into the scene but they don't seem to be working. Any obvious steps I may be...