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Thank you, that’s very helpful.
I'm trying to make a VisualElement (editor only) property item of an array. In Unity 2020.2 all arrays are shown as reorderable lists, which is...
Reviving this if possible - how do I use this github to invoke a simple method after some time have passed on an iOS app?
Thanks, it works! A small thing, since I have many of those object fields in a single window, the result is a focus back to my window many times,...
My problem wasn't to force refresh, it was to force refresh immediate, which is not possible. If anyone else stumbles upon this problem, my...
Hey, I'd like to revive this if someone is checking it - My situation is: rootVisualElement.Clear(); rootVisualElement.Add(new...
I saw there was a bug tracker for this specific issue now:...
More details - it seems its not going specifically to the inspector, but to the last selected Unity Window that is not a custom EditorWindow...
Hey, I made an EditorWindow using UIElements, and for this specific workflow I require a lot of keyboard input, with not a lot of mouse...
+1 for documented and official support for GraphView. making tools with it could open up doors to many time saving and improved visualizing...
I have a question: will there be a path to working with existing spatializers in DSPGraph? or an API to inject whatever parameters the existing...