A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Can you please point me to a good starting point code for writing a 2D controller that doesn't use dynamic rigidbodies? My agents are kinematic so...
StopAllCoroutines() made it stop skipping. I did a project search for StartClock() and it only found 1 place it's called but that's in an FSM so I...
Also I did a search through the entire project for references to DecreaseTime and found 3, all in this class: [ATTACH] And here's the view when...
I created a brand new project and tested a countdown timer and it works fine so it's not a bug in Unity. It's obviously getting called twice but...
Yes sir, there's only one instance when I do what you advised both running the game and when it's not running. I also tried changing it over to a...
Good idea, let me make sure I'm only dealing with one instance. Update: I verified there's only one instance. I'm out of ideas.
If you look at the timestamps every 2 seconds has the same 1 second timestamp.
Hi - I have some code in my game that updates a countdown timer on the screen. This code has been in for a long time, over a year and was working...
We just published Issue #8. http://www.indiegamedevweekly.com/archives/8 Thanks!
I recall reading that Blender was designed with a mindset that "professionals" use hotkeys and the UI came 2nd because the original designers...
Hi everyone, Over a month ago I launched Indie Game Dev Weekly, a weekly curated list of links for indie game developers that I send out every...
I've watched some tutorial videos and perused the manual this morning. I like what I see but am concerned about integrating it into my project....
Hi, I've been working on fixing this all morning. I followed the Graphic HOWTO in the Manual and made sure my PNG has an alpha channel. If I use...
I figured it out. Just in case anyone has this issue and comes across this thread, 14px per yard didn't come out even for the # of units the...
Rephrasing this question in the hopes someone will respond to help me. I have a football field created in a 2048x2048 texture. Each 1x1yd square...
Hi everyone, I am currently porting my game from Monogame to Unity. My 2D game is a sports game and the field has been created so that 16 pixels...