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Hi folks, I've created a tool for auto-sizing labels if you need it, check it out on GitHub.
Hi @theofficialtoons05 , You can create your own DropdownField's style. Firstly, create .uss file than make a selector like this. but the selector...
+1
Hi @Clydey2Times, Yes there is way to assign one event for all buttons. m_ButtonArrayContainer.RegisterCallback<ClickEvent>(ClickArrayButton);...
Hi @uMathieu, thank you for your reply, it is really helpful! Is this the type of regulation you are talking about? [Spoiler]
Edit: We need to add some checks to "OnItemBinded" method. Because while scrolling the list, the VisualElements of the list items change, causing...
Hi @uMathieu, I made this based on the your post. So is this efficient way or? ... _listView.itemsSource = _allWordList; ... private void...
Which version of Unity are you working? The version I mentioned is valid for 2022.3 and later.
You can use the "Hide mobile input" attribute of the TextField.
Did I miss something? Did Unity release any bug fix?
Yes it is but, seeing the error in the Console is annoying. :rolleyes:
@ksahsi What is the "active member" or who can be?
Wow!!! It is working Unity 2023.2.0f1 Thanks a lot!
I have updated Unity to 2023.2.0f1 and the issue disappeared.
I've updated Unity to 2023.2.0b17 and this issue still exists. I have just created a bug report for this. Thanks.
Hi @all_iver, your work looks really good. I am wondering, how long have you been working with UIToolkit and this project?
Thanks for quick reply @martinpa_unity I forgot to mention that I tried to bind it in the UIBuilder-Inspector panel and not via script. Does...