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Hi @Venus0, What link isn't working? I just looked in the DestroyIt PDF document and I don't see any links to a video. Can you copy the URL and...
Hi @allpay, I'm not sure if this will help, but when I was looking for a solution on how to transfer the hue variation data from a SpeedTree tree...
Hi @Theta_ , I'm trying to reproduce the issue you're having, but maybe I'm not doing it exactly the same? It seems to work fine for me to change...
I couldn't get any of these suggestions to work, so I just installed the editor directly from the Archive:...
Hi @andeerock Thanks for bringing this to my attention. You can just delete this file from your project and you should be good to go. I just...
Hi @dulinieck The way ProTips knows that a tooltip should be displayed is either through mouse events or invoked directly through code using the...
Hi @dulinieck, Thanks for posting your question here. Like I mentioned over on the DestroyIt thread, there is a demo scene in ProTips "10....
Yes, I think ProTips would work well for that. There is a demo in ProTips called "10. Tooltip Position Override". In that demo, it demonstrates...
Hi @dulinieck, There's no health bar included in DestroyIt, but it wouldn't be difficult to connect the hit points to a health bar. I really like...
Hey @MaxKMadiath, Yeah, you can just delete that whole file (/Assets/DestroyIt/Scripts/Helpers/HideFlagsUtility.cs). The only thing that file...
Hi @MaxKMadiath I just imported DestroyIt into a new Unity 2022.3.5f1 project, and I don't get any errors. It works fine for me. I looked at...
Hi @templetime45, These are warnings about deprecated method calls, not errors. I just created a new Unity 2023 project and tested DestroyIt with...
Hi @MaxKMadiath, I just tested this with version 2.6.3 and it still works fine for me. Let me know if you have any issues. Instructions for...
Hi there, I'm not sure I understand the question, but hopefully I can help. There is an example of how to use ProTips with a dropdown component...
Hi @greatUnityGamer, Thanks for reaching out with your questions. I'll try to answer each one here. 1) Does DestroyIt work in VR? I haven't...
You mentioned you have an error in the HideToolTip function. What is the error you're getting?
Hi @eagleeyez My apologies for this error, I'm currently working on a DestroyIt update that will be submitted to the Asset Store soon which...
Hi @nurhidayahhamri The data that populates the tooltip in that video comes from the EquipmentItem.cs script that is on the tooltip trigger...
Hi @dulinieck, No, not at this time. While I would like to add a pre-fracturing feature to DestroyIt, I haven't found a way to add something I...
Hi @dulinieck, Thank you for letting me know you got it figured out. Yes, if you're missing the Secondary Detail map, it won't let you edit those...