A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
broken again. Payment processing is total S***.
I resolved this error by unchecking Main Thread Checker in XCode
Can't access Services or anything related to my account in Editor. Upon clicking "Sign In", asks me if I want to install Hub, which I already have...
Your payment processor is broken. I get the error page which lists my IP and says a rep will be in touch within a day. Sometimes they do saying...
Hello, I'm getting an almost black screen from a WebGL build on Chrome. To be specific, the texture shows one frame that was captured, then just...
8 bit RGBA causes data loss, is it possible to send a 16 or even a 32 bit stream for video?
Hello, I'm using a modified example of your Broadcast/Receiver scenes: there are two VideoStreamSender(s). I'm streaming depth and color video...
Thanks, I'm checking it out now
Does Vivox support streaming video? I can do the decoding manually, but can I just stream a byte[]?
Thank you 10x for your detailed explanation @shanecelis .
I'm trying to convert a project that is event driven into Observables. I see that I can convert an event into an Observable and then fire the...
Answer: Branch node https://docs.unity3d.com/Packages/com.unity.visualeffectgraph@10.7/manual/Operator-Branch.html
This does work unless excessive force is applied. Then it will oscillate between two frames between the "between limits" position and the forced...
I'm looking to stream a rendertexture to a (for example) AWS server, without the client also being the server themselves. So *not* peer-to-peer or...
Thanks, I do see that it returns a bool through its output...so that just shifts the concern to another node -- comparing a bool and outputting a...
A+ work, succinct and descriptive. More like this please.
How would I set up a filter to only allow values above a certain threshold? For example, I have values coming in from 0-1, and I only want 0.5...
I'm having build failures in 2021.5.3f1 on Android CB, Win64 builds fine, local builds do as well. All appear to be shader related.
Are you suggesting getting the current value and temporarily setting that as both the lower and upper limit in lieu of a lock?
bump?