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[ATTACH] [ATTACH] I am using the new inventory system with UFPS. One thing that I did notice with the Parkour Player Prefab that came as an...
How would I go about doing this? Because currently the unwield and wielding is not working for me and I followed the manual closely so I'm not...
Will there be a way to unwield the weapon when grabbing a ledge in an update?
Will bullet drop be implemented in a later version of UFPS? I know it uses a hitscan system now but will that be changed (especially for multiplayer)?
Is the multiplayer add on still going to be released in Q1 of 2014?
Yep, I'm constantly checking the Forums! Thanks so much! :)
It just gives me an error saying "The name `_Crouch' does not exist in the current context". Just to be clear to make sure I didn't misunderstand,...
Thanks! It worked perfectly! Although, I wanted to check if the crouch state is active in another script, but when I put "static" in front of...
Is there a way to prevent sprinting in any other direction besides forward? Also, I've been playing around with the crouch system but I can't find...
I had a quick question. I've been looking over the notes documentation with some experimenting and I cannot figure out how to prevent the player...
I finally got a prone system to work, however, I am having some trouble with prone crawl animations. The actual animation plays and loops when the...
I've been looking into making a parkour vaulting system to vault over objects with raycasting but I can't figure out why it isn't working. I've...
^^ Because I am also having problems with creating lean states for the weapon scrips.
I found a slight problem with the leaning system. When the player leans without shooting the leaning works fine, however, when the player leans...
I love this asset its amazing! It made much of my game progress possible and better then I ever would have imagined :)...
Is there a way to adjust the muzzle flash and shells for the zoom state so when the weapon in the zoom state they are not triggering in the same...
A cool suggestion for UFPS could be a vault system to vault over objects. I'm trying to figure that out now but I'm having some trouble.
I'm actually on a Mac but I don't have this problem with any other Unity packages.
When I tried to unzip the file for the leaning system extension the package immediately turned into a folder before I could open it with Unity....
Just out of curiosity, when is the multiplayer ad-on planned to be released?