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Yes, we have some labels that are in world space, but they use regular TextMeshPro not UGUI. Using different materials seems to have solved the...
All objects are 0 on the Z I think, X and Y vary. Using Distance Field shader for all fonts. The same issue has risen again while using...
Desktop build works the same as in the editor. Each window has it's own TextmeshProUGUI (or several) game object, and some of the animations don't...
I am fading TextMeshProUGUI alpha in and out with mechanim, it works fine for the first three windows of my UI but after that it breaks and no...
Hi, I have noticed a bug. If you have a prefab with HairTool and try to edit the hair geometry provider, it causes a heavy framerate drop and can...
This helped, thanks.
Hi, I'm using Hair Tool to create fur for dogs. I'm having a problem with the lighting, the hair furthest from the light seems to be very dark....