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Yeah I was a bit afraid of that. Oh well, probably will end up using a particle then. Thanks!
I feel like this is a pretty silly question, but is it possible to display the sun (as in disk/halo) while using a HDRI Sky? I don't want to have...
Do you have any (even vaguely accurate) timeframe for when the support for the newest SRP will come out?
Finally! This is great news, thanks!
Seems like the parameters are there but it hasn't been implemented yet...... Super useful... :(
Hi, Does anyone know if the 3D lut (lookup textures) work with hdrp? I created mine in photoshop and exported it in .cube format, but when I...
:o :o That would be great! While I'm at it, it's not possible to change the intensity of the global map per texture, is it? (in the same way you...
Hi, so I bought CTS and tried it with hdrp 5.16 and as expected it doesn't work. (works fine with 5.7) I know it's a pain for devs (for everyone...
Hi! I've been using RTP on a personal project for a while but the current lack of HDRP support is making me lean towards CTS lately. I'm planning...
Alright, thanks for the answer!
Thanks for the answer!
Hi! The last update regarding HDRP I could see is from April, and since I'm planning on moving my project to HDRP soon, I was wondering if there...
Hi! Sorry if that was asked before (I searched the last few pages, but latest update I could find was from april) but what is the status regarding...
Hi! Any update on potential hdrp support? (last time the question was asked was over 6 months ago :p)
Hi, any update on potential hdrp support? I'm planning on moving over to hdrp and I would love to be able to continue using Vegetation Studio....
Isn't pressing 'V' working for you? (description of how-to in case you don't know already:) - select your mesh - hover over which vertex you...
But didn't that behaviour change with the new versions of unity? (I'm currently on 2018.3.7f1) In previous versions, "0" was the terrain's 0...
I haven't bought the asset yet either (looks really nice though) but I would buy it in a heartbeat if it supported detail textures! It's pretty...
Actually I managed to open it in 2018.3+ In the DepthOfFieldAutoFocus.cs file, in the lines 53 and 57, change: [Min(0.1f)] to...