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That's great :) Can't wait for that!
Is this something that is likely to happen?
I have tested this is both Unity 2019.2.3f1 and 2019.3.0b6, with the latest versions of both Visual Studio 2017 and 2019 installed. Also both...
Just to add to this, if you are using this method in conjunction with Matrix4x4.TRS then there is a possibility you will get an error such as...
Again, that is amazing. Thank you very much for your help
Out of interest, is there any reason this would not work in a surface shader like this? Shader "Dan/Intersection Shaders/Surface Intersection...
That's amazing. Thanks for all your help and extra information
Thanks for the information about the if statement. That has now been removed. But, apologies if I have not understood you correctly, did I not...
I tried looking at the particle shaders as you suggested and I managed to unintentionally create some sort of fog type effect. [IMG] The shader...
I am trying to create a shader in Unity that shows where intersections occur between objects. Most of the shader I have so far is based off of...
I am trying to modify the old Unity script Edge Detection to apply an outline to the edges of shapes based on whether or not they are being looked...
I have been using Unity 2017.2.0p1 to develop for the HoloLens and it was working great until today. For some reason, any project generated today...