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Checking the adjustments you made in level2 and applying these settings to other level scenes may solve the problem. If it works at Level2, it...
Would this be useful, I don't know. I hope it happens. public class FadeToBlack : MonoBehaviour { public UnityEngine.UIElements.Image image;
Hello, If the player buys both green bait blue, you must choose which one you want to use. If I was I would do it like this. using...
Uploading a new scene destroys everything on the other scene. You can use DontDestroyOnLoad for objects that you do not want deleted. Hopefully it...
If I understand it correctly. You are talking about using the "OnCollisionEnter" function publicly. I think instead you can make the CollData...
You must change line 52 With: while (BackgroundImage.color.a <255)