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Thank you @MelvMay I was honestly hoping modifying the code as per your suggestions would actually fix the problem. Because of what you said, I...
Thank you @MelvMay for your prompt reply. Any pointers as to where the problem may lie? Could you test the project, please? The full source is...
2019.2.0b7 Hello, it looks like Physics2D.OverlapCapsule() is detecting triggers as if they were about three times as tall as their original...
I liked this WaitWhile thing so I put in this coroutine that will take a lambda expression and I think it would provide a versatile way of running...
Hey, So I'm trying to do the same except I don't want to make this myself if possible. I need to record and playback input for a scene that's...
In 2019.2 you do this by clicking on the "Advanced" button at the top of the package manager window, to the left of the search box, and checking...
[IMG]
@OldKing_Wang -1 for leaving out https://dl.google.com/android/repository/android-ndk-r19c-linux-x86_64.zip Other than that thank you for the...
This doesn't appear to work anymore (2019.2)
No, I don't. And the same is true for Vector3.right. This makes me think I must have some very small offset in my prefabs rotation. Editor shows...
@StarManta So I'm using this for the meantime: transform.position = new Vector3(transform.position.x+transform.right.x*dT*speed,...
I'm just throwing those lines at the debugger in VSCode and that's what's outputting. The relevant code is really just what I posted at first:...
Hi!, Thanks for the quick reply Rotation is 0, -180, 0 as per the editor. But I thought that wouldn't affect transform direction vector like...
Hi, I'm moving some of my objects like this: transform.position += transform.right * dT * speed; where speed is a given variable and dT is...
Reference point: Legacy animation, speed at 3, targetframerate at 30 If I set targetframerate at 60, animation plays noticeably faster But if I...
I feel like Invokes are perfect for running functions once asynchronously after a delay. I'm not sure if one can yield within an invoked function,...
In my case the fix goes: *Select (click on) Rect Transform object (using the Rect Tool) *Click anywhere outside the Scene (Hierarchy, Tool bar,...
This kinda answers my question: [MEDIA] Except frames are inserted manually with the scrubber. This one is a script that looks like it can record...
Maybe it's a stupid question but it's proving hard to find a specific answer to this, as anything "tutorial" yields a million unrelated tutorials...
For Ubuntu 18.04, in short: install mono from their official repos in their website (https://www.mono-project.com/download/stable/), not from...