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I changed code to: Quaternion q1= xxxx; Quaternion q2= yyyy; while (Mathf.Abs(Quaternion.Dot(q1,q2))<0.999999f) { q1 =...
You must remove "Unity Collaborate 1.3.7" in package manager. And install it again in 1.2.16 version (or other for Unity 2019.3).
I have something like this: Quaternion q1= xxxx; Quaternion q2= yyyy; while (q1 != q2) { q1 = Quaternion.Lerp(q1, q2, rotationSpeed *...