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string[] osFonts = Font.GetOSInstalledFontNames(); Debug.Log("1:" + osFonts.Length); string[] fontPaths = Font.GetPathsToOSFonts();...
Finally, I found the reason is "ScreenCapture.CaptureScreenshot()" behave differently in the editor and on the iOS platform In Editor, the input...
please add "rated" "never" "later" callback
Tank you, Solved my doubts
out parameter repoter "Use of unassigned local variable 'vrmb62'" when build xcode project, but fine in editor. here is test code: public string...
Enable RaycstTarget on image or text or sprite. It's work for me.
Found the reason is iOS buider for windows's bug https://assetstore.unity.com/packages/tools/utilities/ios-project-builder-for-windows-15522...
Found the reason is iOS buider for windows's bug
Thank for you reply After many build test, I think I found below: Hot spot WIFI: FM boradcast enable app remote debug conesole in xcode cause...
That is good trend, people want running many unity programs as room server on a bare metal machine. so let unity build as much as possible small...
Ping localnetwork always faild on iOS 14.7.1. ping local network always timeout, ping internet always success.Even local network permission is on...
Can anyone reporduce it?
Ping localnetwork always faild on iOS 14.7.1. whatever Local permission is on or off. here is my code. reporduce this problem, please type local...
I can't let user to disable their network card, and input server ip still can't connect. I think problem maight be iOS local network permission...
V2.0 Can't connect between iOS 14.7.1 and PC. network information below: my pc created wifi, and pc network card ip 172.27.35.1, iPad ip is...
But I didn't type any client ip, the data still arrive client correct. Is this technology called UDP Broadcast?
I'm curious is "Send to server" = "Unicast"? "Send to others" = "Multicast"? "Send to All" = "Broadcast"? I want to send resulotion and framerate...
I have two camera in scene. one camera for webrtc stream,other one camera to render local. ARFoundation remote give me this assert fail:...
How to direct connect peer by IP:Port instead ICE server?