A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Seems like nobody know
I'm integrating the XR toolkit on an old VR game I made and I'm completely stuck on telling it to read left controller's snap turning inputs. I've...
Isn't sprite atlas used mostly to reduce draw calls? Forgot to tell but I use a spritesheet so it's in Multiple mode : [ATTACH] Creating a sprite...
Yes the scale doesn't change anything. It looks like some tiles are getting moved down by 1 pixel for some reason [ATTACH]
Hi, I'm setting up a project and I have a problem with the tilemap : [ATTACH] There's tiny gaps that appears depending on the camera's position...
It took me some time to understand how the whole system worked (plus some time seeing friend and painting miniatures), I'm sorry for replying this...
You should use Time.deltaTime to smooth movements. Depending on how you game is running, Update() is called multiple items per seconds. If it's...
If the door is added later, getting it's reference in Start() is too early. Even if it's added in another Start(), it will depend on script...
To avoids surprises like, I recommend to set the type from the start instead of using var. var is useful when you don't know what type you're...
I use scriptableObjects to store any base data about items. The item class is the representation of those items, it has a ref to a...
I thought about interfaces but I put it aside (too quickly) because it would have required to move the recipe array directly to Item class, which...
Hello ! I'm working on a "simple" management game and I stumble on a problem when reorganizing the item structure of my scriptableObjects which...
Found a solution : You just need to replace the Standalone Input Module with InputSystemUIInputModule by clicking on the button it shows. Forgot...
Hi ! I'm running into an issue. I just moved onto the new InputSystem and it conflicts with the Unity UI package, required by TextMeshPro. In...
Hi ! I'm creating a modding system for my game and I use ModTool to do so. It uses asset bundles to import assets and scene at run time. This...
Not a good idea, if you have conflict you can't solve them. I wasn't able to work all day long because of this :/