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Looking for anything that is free, but is NOT blender. Thing crashes every time I start getting into a decent poly count trying to make objects....
I've never dealt with a Dictionary yet. Unfortuantely making an class for them I can't do since I've no idea what their going to need, there are...
I'm starting work on a Virtual tabletop of sorts, but I need to be able to allow people to dynamically create variables. For example if the...
THanks, that helped alot
breadboard, which is just a name I gave the plane I put in, I'd rather PKDataGeneration just be floating but I don't think unity likes that
Um...Huh? I have absolutely no idea what you just referenced. are you saying I should have this in it: int lit=PKDataGenerator.PKBase...
I have a sphere. It is created at runtime by a script in an array. No problem there. Trying to get a script within the sphere (LightUp) to change...
Lets start this with Unity is a good engine but sharing data between scripts is like pulling teeth. Especially if their not on the same object....
What do you mean Static? I need it to tumble as it is a die, I just don't want it to sit and spin
I have a small pyramid shaped object. When I drop it onto my plane, it suddenly begins spinning. I have gravity set to 30, but I've run tests and...
Really? Wow that creates issues, Trying to find a way my players can load custom skins for their dice
I can't pay for anything, so UniFileBrowser is right out, As for system dialogue, I can't rely on that because I want to eventually make an...
Trying to find a way to open a file dialog box so I can select an image and allow that image to be loaded as a texture. I've seen a few things,...
I'm trying to figure out a way to let my players "skin" their dice in my game. As an example I have a UV mapped 4 sider designed, I want to give...
If you take a Torus and want to use it generate a lot of little things along its shape i.e. in a ring, how would you do that? C# is preferred if...
Well that explains why its crashing (Though you'd think Unity would raise a redflag when you point a variable back at itself) so I guess I have to...
Thats the thing, that pretty much IS all there is, the only other thing I've done was put an object for the Sun and an object for the asteroids in...
Ok, corrected now
Tested, sill froze, however, even if it had worked that wouldn't be a workable fix.
My asteroids are just 4 lumpy spheres, with the sun being another sphere...if it can't handle that, I might as well stop, because it isn't going...