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My man saved me a lot of freaking time!!! Thank you!
Hey Raoul, I figured it out. Thanks for instant support, as always! Best, Billy
Hey Raoul, thanks for the response, I'll try that solution. The width transition mustn’t be abrupt, it can be a smooth transition, can I do that...
Hello, Raoul! It's been a while, hope you're doing great during this difficult time. I've a question, my road is generated in runtime (not edited...
Oh boy thanks! This was hella annoying!
Hello Partel, I just bought your asset and it's amazing! I'm so new to this asset so my question might very fundamental. I think my 3d character...
Fantastic, Thanks!
Hello again, Raoul! Is it possible to get a road's certain marker's corresponding distance as float? For example ERRoad.GetDistance(int...
After calling the Refresh function, it worked! Superb support as always. Thanks!
Thank you! It worked! just one more question from your quote: "And finally both the left and right surrounding values can be adjusted per road...
Hello again, Raoul! I got another question :) My road is generated at runtime by a script and I have a terrain. The road network automatically...
Works like a charm. You're awesome Raoul!
Hey Raoul! My road is generated on runtime using markers. How to connect the start and end of the road using script? I want to make it a looping...
Hello again, Raoul! I have a question, can I add these kinds of roundabouts (picture below) using script on runtime? Thanks!
VERY VERY VERY MUCH APPRECIATED! Very good support thanks!
Hello, Raoul! My road is completely created by random marker points on runtime (no crossings), and I'd like to know if I could make road have...
Hello again, Raoul! I wonder if there's a function just like a GetPosition(distance) that returns road's left or right lane vector3? Maybe like...
Thank you! You're the MVP!
Hello Raoul, sorry I'm very new to this software and I don't seem to find my issue from this forum. My roads are 100% randomly created by a script...
Thanks! I'll try that.