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An addition for the second part of my question, if you'd like to get the GetDownloadSync to return the actual download size - you can modify the...
I fixed it! Boy, that was a painful run around. I did many... many... many tests and trouble shooting fixes, installing, uninstalling, changing...
I have a project built in Unity 2020.3.27f1 / Addressables 1.19.1.17. I've recently updated it to Unity 2022.3.3f1 / Addressables 1.21.18. I've...
Cheers. It looks like that would solve my issue! Ideally I'd set it to 'StartsWith(@"\\"). Unfortunately I was unable to modify the...
Thanks Unity_Shane! The path is the equivalent of a \\fileservershare\path\folder\subfolder. A bit of an odd setup, but we are developing an...
Some other notes that might be relevant: We are in a multi dev environment using git, and are constantly pushing and syncing between developers....
Hello. I am using Addressables to load scenes dynamically off a local smb file server at runtime. I have a weird issue where...
I was getting this a lot, and it was getting up to the 5 minute mark to open the project, which was driving me batty. I found deleting my library...
The setting cursor using code stuff is easy (if you haven't done it already) with a simple call to Cursor.SetCursor() You can reference the...
Issue still exists in 1.02. I'm not sure if it's because I'm reversing some pointer inputs in other action maps - but it does it on direct calls...
Just as a helpful hint for people who comes across this - if you want to convert the 120 number to a -1F to 1F range, you can add the processor...
Not at a PC to check, but I believe certain phases are only invoked during certain control types / a bunch of factors including whether you've...
Been bashing my head against this all day. Seems like if you use any combination of the TouchSimulation - either through the component or the...
I ran into this same problem, and would love a way to interrogate the context to determine what it is coming back as in a device agnostic way....
Can confirm this happens to me too. My best guess is this is because it's both firing a touch event and a mouse click event at once. So it's both...
Hello! Have done some experimentation on the performance of this asset, and I've noticed the drawcalls increase significantly if the asset is...
Hello. I've been struggling understanding how to go about what I'd like to do with Addressables, and whether it is even possible. My end vision...
Whoops, I had actually meant to post this in the VR forum and I think I had the wrong window open. Is a mod able to move it for me? Thanks for...
Hi all, Curious to understand how some people have been travelling with VR performance in HDRP. Upgraded my project materials and shaders to...
Hopefully this should be an easy one... it's been doing my head in. I'm trying to make a world space 'helmet' HUD as seen in lots of Sci-Fi...