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The fix has landed in 2020.2.0 Alpha 7 and should soon make it to 2020.1 and 2019.3
Thanks for reporting this! We have identified the breaking change in 19.2.2f1 and should be able to come up with the fix soon.
Seems like there are two separate issues with generated IL2CPP project and codesign in general. We will take a look, thanks for letting us know!
Thanks a lot for the report! From the IL2CPP log it seems that some of the files did not make it into the generated xcode project. When building...
Would you mind sharing your build logs? In Xcode go to Report navigator and press Save button in order to export the log. Also some repro steps...
A mac is still required in order to build the project and codesign executables.
There is an Objective C layer but historically it was not designed to be exposed and customizable. It's a good feedback and we'll think about what...
You can manually install Linux Editor from this tarball: 2019.1.0f2:...
Unity 2019.1 is now available! Blog post: https://blogs.unity3d.com/2019/04/16/introducing-unity-2019-1/ Release notes:...
Please try the latest 2019.1.0b2 that is now available to install via the Hub. Many of the UI responsiveness issues should be fixed in that version.
We are working on a fix. As a workaround you can manually remove that menu item from your .app/Contents/Resources/MainMenu.nib using Xcode.
Unity 2018.3 is now available! Release notes: https://blogs.unity3d.com/2018/12/13/introducing-unity-2018-3/ Official Installer: 2018.3.0f2:...
This is a known bug in Unity. Try turning off the resizable window in player settings.
The setting determines whether the user is able toggle the fullscreen mode using Alt+Enter on Windows and Command+F on Mac.
Unity does not want to mess with the existing VS instance as the user may have some other solution open there. Unity spawns its own VS instance...
Unity uses the same detection mechanism as in vswhere.exe utility. It should work with all editions of Visual Studio 2017. What you encountered...
Apparently Visual Studio cannot be properly located on your machine for some reason. Have you recently installed any prerelease versions? What...
Can you please paste the output of "%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe"?