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is there any way to "parent" rigidbodies together? I really want to use this, but I need a way to separate hit and hurtboxes from the player while...
I'm trying to destroy a gameobject on a tweens completions, I tried this: public void KillActor(){...
gotcha, how would I call the FixedStepSimulationSystemGroup from the code? Also, are there rollback samples I could look at? If so, where can I...
Thank you so much! Just a few more questions, how would I re-tick the physics update? So far, I've been ticking the entire update by calling an...
Hi! I'm trying to make a fighting game using unity DOTS and Physics, I have done some digging and I got a few questions, I need to decouple...
Can I just let the physics world tick on its own or should I control when the tick occurs through a monobehavior or something?
Gotcha! This is helpful, thanks! One quick question though, how would I handle rolling back the physics world and re-simulating it? Would I need...
I really wanna see if I can use it, but I'm not sure if it's for me.
Hey, so I wanna develop a fighting game and was looking to implement rollback netcode in DOTS when I discovered NetCode, out of curiosity, is...
Is there a way to both have fixed physics updates and the ability rollback and re-simulate physics worlds? If so, how? I want to develop a game...
I would love to use this! How so I implement this int unity 2019.3.15? And does it overwrite floats with fixed point values?
Hi! I'm trying to find a deterministic physics system for a platform fighting game and trusync seems very promising! I managed to find an old...
I want to make an isometric rpg and need help with my knock back script. My character just teleports somewhere for a second and then is able to...
I am following this tutorial but everytime I press space (my attack button) it returns that it hit my attack box and only works when the attack...
Does anyone know how TOME got their game to look 2d when the game is operating in 3d? Thank you in advance
Hi, i'm new and want to make an action rpg kinda like hyper light drifter (except on unity of course), can anyone recommend a tutorial? thank you...